The Deconstructulator: This is a deconstructed Nintendo emulator that shows how sprites and sprite memory are handled while a game is being played. The intent is to show insight for how software and hardware work, given the relatively simple example of a minimal architecture from an old game console system.
Brad Neuberg's Weblog
- Get link
- X
- Other Apps
Popular Posts
Personal Photos Model Using Deep Learning
- Get link
- X
- Other Apps
Comments